

As the story evolves, ties between the evil races of Norrath emerge, and the player moves from realm to realm battling progressively more powerful enemies. Starting off in the Faydwer wood elf city of Kelethin, the player assists in ending a goblin invasion before moving on to larger conquests in the realms of Everquest. The humans and elves of Norrath are at war with orcs and goblins and the player is charged with the task of turning the tide of the war. The story of Champions is typical, and just strong enough to keep the game moving. The gameplay in all three of these games is similar, but Champions stands out as the best entry into the genre to date. The reins of the Dark Alliance franchise were taken over by Black Isle Studios for the sequel, Dark Alliance II, while Snowblind moved on to the world of Everquest with Champions of Norrath. Set in the Dungeons & Dragons world of the Forgotten Realms, Dark Alliance boasted an entertaining mix of cooperative hack-and-slash gameplay and graphics that were impressive for the genre. When Snowblind Studios released Baldur's Gate: Dark Alliance in 2001, it was a big hit with console gamers.
